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Capes

Capes are progression items that multiply ALL stat training gains (Fist Strength, Body Toughness, Psychic Power, Movement Speed and Jump Force). They are bought with Tokens; Hero capes need Villain Kills and Villain capes need Hero Kills.

Starter Cape

CapePriceKillsBonus
Starter Cape5K tokensNone×1.10

Hero Capes (require Villain Kills)

CapePriceVillain KillsBonus
Protector Cape100K tokens1×1.20
Guardian Cape1M tokens5×1.35
Superhero Cape1B tokens20×1.55
Celestial Cape1T tokens50×1.80
Archangel Cape1Qa tokens100×2.10
God Cape1Qi tokens150×2.50

Villain Capes (require Hero Kills)

CapePriceHero KillsBonus
Lawbreaker Cape100K tokens1×1.20
Criminal Cape1M tokens5×1.35
Supervillain Cape1B tokens20×1.55
Chaos Cape1T tokens50×1.80
Hand Of Death Cape1Qa tokens100×2.10
Death Cape1Qi tokens150×2.50

Cape Shop (in-game)

Starter, Protector, Guardian, Superhero, Celestial
Starter, Protector, Guardian, Superhero, Celestial
Celestial, Archangel, God, Lawbreaker, Criminal
Celestial, Archangel, God, Lawbreaker, Criminal
Criminal, Supervillain, Chaos, Hand of Death, Death
Criminal, Supervillain, Chaos, Hand of Death, Death
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