Capes are progression items that multiply ALL stat training gains (Fist Strength, Body Toughness, Psychic Power, Movement Speed and Jump Force). They are bought with Tokens; Hero capes need Villain Kills and Villain capes need Hero Kills.
Starter Cape
Cape
Price
Kills
Bonus
Starter Cape
5K tokens
None
×1.10
Hero Capes (require Villain Kills)
Cape
Price
Villain Kills
Bonus
Protector Cape
100K tokens
1
×1.20
Guardian Cape
1M tokens
5
×1.35
Superhero Cape
1B tokens
20
×1.55
Celestial Cape
1T tokens
50
×1.80
Archangel Cape
1Qa tokens
100
×2.10
God Cape
1Qi tokens
150
×2.50
Villain Capes (require Hero Kills)
Cape
Price
Hero Kills
Bonus
Lawbreaker Cape
100K tokens
1
×1.20
Criminal Cape
1M tokens
5
×1.35
Supervillain Cape
1B tokens
20
×1.55
Chaos Cape
1T tokens
50
×1.80
Hand Of Death Cape
1Qa tokens
100
×2.10
Death Cape
1Qi tokens
150
×2.50
Cape Shop (in-game)
Starter, Protector, Guardian, Superhero, CelestialCelestial, Archangel, God, Lawbreaker, CriminalCriminal, Supervillain, Chaos, Hand of Death, Death
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