Mutations
Mutations were added in Update 5.5. They are 4 permanent transformations, unlocked in order, that multiply your stat gains and your Tokens. Each one also gives your character a new look.
Mutation List
Your stats are NOT reset when you mutate. The requirement is only a gate — nothing is spent.
The multipliers do not stack with each other: a new mutation replaces the previous bonus (×2 → ×5 → ×20 → ×75 stats, ×1.5 → ×2.5 → ×6 → ×15 Tokens).
| # | Mutation | Requirement (each of FS, BT and PSY) | Stats | Tokens |
|---|---|---|---|---|
| 1 | Demon Wings | 1OcVg | ×2 | ×1.5 |
| 2 | Kaneki Kagune | 300Tg | ×5 | ×2.5 |
| 3 | Kurama Tails | 20DTg | ×20 | ×6 |
| 4 | Susanoo | 5QaTg | ×75 | ×15 |
How to Mutate
- Talk to the Kaneki NPC to open the Mutations menu.
- You need the listed amount of Fist Strength, Body Toughness AND Psychic Power — all three, not the total.
- Mutations must be unlocked in order: you cannot skip to a later one.
- Press MUTATE on the next mutation once you meet the requirement. The new mutation is equipped automatically.
- You can only see up to one mutation above your current one. The rest stay hidden until you get closer.
Wearing Mutations
- You can wear any mutation you have already unlocked: press USE on it.
- Click EQUIPPED to take the mutation off. Only the look is removed.
- Your bonuses always come from the highest mutation you unlocked — they stay active whether you wear it, wear an older one, or wear none.
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