Races
Races are progression boosts that increase your TPM multiplier. Every roll gives you one stack of a random race; each stack adds that race's bonus to your Race Multiplier until the race hits its stack limit.
Rolling
- Each roll costs 1 Roll Token.
- Roll Tokens are paid every 5 minutes: you receive your Fusion's Roll Token × (1 with no Fusion), doubled with VIP. Some NPC rewards also give Roll Tokens.
- If you roll a race that is already at its stack limit, the roll is spent and nothing is added.
- Roll speed: a manual roll takes 0.375s and auto roll takes 0.1875s per roll. New players (under 200 hours of playtime) roll twice as fast.
- ×2 Roll Race Speed (Robux, permanent): halves the time between rolls, for both manual and auto roll. A matching ×2 Perk Speed pass does the same for Perk spins.
Race Stacks
| Race | Stack Limit | Bonus / stack | Race Chance % | Race Chance (1/x) | Max Bonus |
|---|---|---|---|---|---|
| Human | ×250 | 0.01 | 36.5 | 1/2.74 | +2.50 |
| Saiyan | ×200 | 0.015 | 25 | 1/4 | +3.00 |
| Angel | ×175 | 0.02 | 20 | 1/5 | +3.50 |
| God | ×135 | 0.03 | 12 | 1/8.33 | +4.05 |
| Void | ×110 | 0.04 | 3 | 1/33.33 | +4.40 |
| Champion | ×105 | 0.045 | 2 | 1/50 | +4.72 |
| Insanity | ×100 | 0.05 | 1 | 1/100 | +5.00 |
| Chaos | ×95 | 0.055 | 0.5 | 1/200 | +5.22 |
| Nexus | ×50 | 0.1 | 0.1 | 1/1,000 | +5.00 |
| Genesis | ×45 | 0.2 | 0.05 | 1/2,000 | +9.00 |
| Eclipse | ×25 | 0.8 | 0.01 | 1/10,000 | +20.00 |
| Titan | ×40 | 0.3 | 0.01 | 1/10,000 | +12.00 |
| Seraphim | ×15 | 1.2 | 0.006 | 1/16,667 | +18.00 |
| Necromancer | ×55 | 0.5 | 0.005 | 1/20,000 | +27.50 |
| Oblivion | ×10 | 1.5 | 0.004 | 1/25,000 | +15.00 |
| Ragnarok | ×6 | 2 | 0.0025 | 1/40,000 | +12.00 |
| Knight | ×50 | 0.7 | 0.002 | 1/50,000 | +35.00 |
| Abyssal * | ×17 | 0.5 | 0.0012 | 1/83,333 | +8.50 |
| Empyrean | ×3 | 2.7 | 0.001 | 1/100,000 | +8.10 |
| Ascendant * | ×15 | 0.6 | 0.0007 | 1/142,857 | +9.00 |
| Primordial * | ×48 | 0.75 | 0.00035 | 1/285,714 | +36.00 |
| Sovereign | ×22 | 5 | 0.0002 | 1/500,000 | +110.00 |
| Singularity * | ×35 | 0.9 | 0.00018 | 1/555,556 | +31.50 |
| Transcendent * | ×30 | 1 | 0.00012 | 1/833,333 | +30.00 |
| Cosmos | ×8 | 10 | 0.00008 | 1/1,250,000 | +80.00 |
| Soulbound * | ×16 | +0.25× Souls | 0.0000551 | 1/1,814,882 | ×5 Souls |
Total Multiplier
Race Multiplier = 1 + the sum of (stacks × bonus per stack) of every TPM race. With every race maxed the total is ×500 TPM.
Races marked * are Divine tier. Soulbound is the only race in this table that does not raise TPM — each stack gives +0.25× Souls (16 stacks = ×5 Souls) — and its chance and bonus are hidden in-game.
Divine Pity
The pity only counts the hidden Divine races (the Soulbound group). Abyssal, Ascendant, Primordial, Singularity and Transcendent do not get the boost and do not reset the bar.
Every roll that does not give one of the hidden Divine races adds 1 to your Divine Pity bar (shown in the Races menu). Rolling one of them resets the bar to 0.
| Rolls without a hidden Divine | Effect |
|---|---|
| 0 – 99,999 | Normal odds |
| 100,000+ | ×1.5 chance for a hidden Divine race |
| 200,000+ | ×2 chance for a hidden Divine race |
| 300,000 | Guaranteed: the roll becomes one of the hidden Divine races |
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